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Soshicraft Ultimate Roleplaying Thread
Anyone who wants to sign up, Chatbox it up with me or Wise or pm us.
Anyways... The Ultimate RolePlaying Thread: The greatest quest will begin now Empires: Sicarion Located in the Nordland Mountains, this boreal kingdom is led by the Ice Princess Jessica. Sunnimar Deep in the heart of Mainland, the strong hearted kingdom is led by the Sunlady Sunny and her aide, the Lorekeeper Tiffany. Yurial This hidden kingdom is located in the shadow of the Pearl Valley of the West, led by Shadowqueen Yuri. Yoongiriad This stone and iron kingdom makes its capital on the rough edge of the Canyons of Imm, led by Iron Empress Yoona. Taeriag On the eastern forests of Mainland, this bastion of freedom is led by the Grandqueen Taeyeon, protected by a great army of Paladins led by Sky General Hyoyeon. Youngiras On the vast jungles of Southpointe of Mainland, this tropical paradise was built and now led by Tidal Priest Sooyoung and her young friend, Healer Seohyun. Classes: The Paladin: (Taeriag Only) A bastion of light and a master of the greataxe and greathammer, this fearless knight is an exclusive feature of the Taeriag Kingdom. Armor: Heavy plate Weapons: Greataxe, Greathammer, Shortsword, Greatswords, Shield, Javelin. Skills: Self-Medic, high Strength, strong Defense Cons: Slow moving, short ranged Paths: The Great Defender, The Shining Vengeance, The Heart of Light The Shadowhunter: (Sunnimar and Yurial only) A dealer of tricks and a manipulator of the dark, the shadowhunter uses stealth and deception to quickly murder his or her target without hesitation. Armor: Cloth Weapons: Daggers, Shortsword, Concealed Weaponry, Thrown, Guns Skills: Stealth, high agility and damage output, speedy attacks. Cons: Weak armoured, dependent on luck Paths: Shadowkilling, Tricks and Thievery, Revealed Mastery The Witch Slayer: (Sunnimar and Taeriag only) A paranoid citizen would less often than more take the rough cloak of the Witch Slayer, as well as a loaded pistol and agile shortsword to slay the heretics and demonsayers of the realm. Armor: Cloth, Mail Weapons: Guns, Shortswords, Daggers, Amulets, Crossbows, Staves Skills: Quick burst damage, deadly crippling attacks, disabling strikes Cons: Weak endurance, low strength. Paths: Executioner, the Fiery Cleanser, Exorcist The Battlemaster: (Sunnimar, Sicarion, and Yoongiriad only) A veteran of war and hired mercenary work, the famed battlemasters are a skilled machine on many weapons and even more lethal in face-to-face combat. Armor: Mail Weapons: All Swords, One-handed Hammers, Bows, Spears, Claws. Skills: high strength and agility, ability to parry and counterattack, lethal counteroffensives. Cons: Low energy conservation, average armor. Paths: Arms Lord, Bloodlust, The Great Rampage The Alchemist: (Yurial and Youngiras only) A brewmaster or brewmistress of quick mind and lethal knowledge, the Alchemist is quick to buff his or her allies in war and in peace. A professional of toxins and chemicals, an Alchemist is able to execute quick mixes for devastating effects. Armor: Cloth Weapons: Staves, daggers, one handed hammers, Amulets, Greatstaves. Skills: Great overall damage, helpful to allies and in support, jack of all trades Cons: No particular master of anything, low armor and endurance Paths: Brewmastery, The Toxic Doctor, Pyromaniac The Overseer: (Yoongiriad and Sicarion only) The overseer is a natural warrior. Using the forest to his advantage he moves swiftly with deadly efficiency in calling the forces of nature to enhance him, his movements, and his quick bow shots. Armor: Mail, cloth Weapons: Bows, daggers, short swords, spears, crossbows, thrown, amulets. Skills: High range, lethal ranged combination attacks, quick movement. Cons: Low strength, diminished in ability in areas such as deserts and tundras. Paths: Woodrealm Archer, Grass Sniper, Quickdraw The Nordmage: (Sicarion only) The Nordmage is the devastating warrior of Sicarion. With the essence of magic given to him by the Ice Princess herself, the Nordmage unleashes the power of elements to destroy his enemies, eradicating them without a trace. Armor: Cloth Weapons: Greatstaves, Librams, Longswords, daggers, staves, amulets. Skills: High burst damage output, great output versus several enemies, powerful ranged attacks. Cons: Low armor and strength, weak in short range. Paths: The Book of Western Magic (water, earth), The Book of Northern Magic (fire, ice, lightning), The Book Central magic (shadow, light, wind) The Trapper: (Youngiras and Taeriag only) The silent predator known as the trapper stalks his enemies and stays far from his companions. Usually amongst the first to initiate combat, his contraptions and inventions often leave single opponents to armies in a befuddled daze, should they not meet a fatal demise for an end. Armor: Mail Weapons: Longswords, shortswords, greataxes, axes, hammers, crossbows, guns. Skills: Great versus crowds, high team support, mighty damage over time. Cons: Low burst damage, low strength, average in direct combat. Paths: The Tinkerer, Camouflaged Terror, Deathtrapper The Resurrector: (Youngiras, Taeriag, and Yoongiriad only) A healer and an ally to all, the resurrector makes his or her presence known by a welcoming aura and an eased sleight of hand. While his/her magic is protective, they can also be potent, raising the fallen to fight again once more, if only for a short time. Armor: Cloth Weapons: Greatstaves, amulets, shortswords, staves. Skills: Healing magic, Necromancy for great crowd support, protective aura and spells. Cons: Low burst damage, low agility, weak in melee combat. Paths: The Right Hand of Protection, The Soul of Healing, The Left Hand of Necromancy The Puppeteer: (Yurial only) The demented special servants of the Yurial kingdom make their presence known with an arid, eerie laugh. Animating inanimate objects or even other living beings to fight for them are only the simplest of their trademarks. Armor: Cloth, Mail Weapons: Greatstaves, hammers, shortswords, amulets. Skills: Binding magic as well as enslaving magic, Object enchantment, transmutation and transformation. Cons: Low agility and endurance, slow moving. Paths: The Mentalist, Animator Maniac, Spellbinder The Stone Guard: (Yoongiriad only) The enchanted last stand defense of the Yoongiriad Kingdom is a testament towards will and determination, as well as justice. The unbeatable, unshakable Stone Guard creates small tremors with every step he takes. Armor: Heavy Armor Weapons: Greathammers, Greatswords, Greatshields, Hammers, Crossbows. Skills: Highest defense, strong burst melee damage, high endurance Cons: Slow moving, low agility Paths: Rockskin Man, Earthen Strength, Mountain's Fury The Sunstriker: (Sunnimar only) An iconic citizen of Sunnimar, the sunstriker is a skilled marksman as well as a quick-on-his-feet melee combatant. Speedy, fast, and deadly, the Sunstriker deals combination attacks at point blank and far range with a blinding light accompanying him. Armor: Mail, cloth Weapons: Daggers, Guns, All swords, Glaives, crossbows. Skills: Speedy damaging combination attacks, long range finishers, good energy conservation Cons: Low endurance, diminished in ability during night time. Paths: Blinding Seeker, Agile Combatant, The Final Gunshot Current players List: -Djwise as WYSE (Agile Combatant Sunstriker) Campaigns and Quests: The world of Soneridian is an expansive one. Beasts roam the untamed plains, pirates plunder the endless seas, the four continents rage against each other in a seemingly infinite war. The Mainland, or so the name given to the continent right in the heart of Soneridian, home to the six kingdoms and the largest of them all, fights for its independence versus the invading warriors of the West Continent. The lush isolationist land of the East Front is experiencing brutal attacks from the Southern Continent ruled by ferocious tribes. At the call, the Mainland's plight has given inspiration to a whole new crew of heroes. Each skilled in their art, they rise to fight and quest, to journey and ride for fame, for money, for glory, and so forth. Wanderers become soldiers, the young farmhand becomes a Knight, the lonely scholar claims the Wizard's mantle, and the aspiring girl grows to become an archer of the winds. Where do you stand in the world? Create your hero now and join the epic Text-Forum Roleplaying Fantasy as you fight for your kingdom and claim the treasures of the land, the hearts of the citizens, and the glorification of your name, ringing ever so loudly in the crowd, even long after you may have fallen. The rules are simple. As you start your character, you are joined in Giordana Forest, all heroes start in this glade of majesty. You will team up with your hero friends and set out on your own individual journeys. Let your imagination run wild as Quests and Journeys are set weekly to monthly. Speak to your brother and sister heroes as you raise your own abilities and powers over other groups of heroes. Every now and then, the Game Master (assigned) will allow the "finding of a great Troll hoard", in which any five people lucky enough to be the next to post after, will claim the great prizes inside, and have his items and attributes increased to his or her abilities accordingly. Don't let these hinder you though, speak in the world, be in the world, live in it, and let your imagination guide you through SONERIDIAN! We are glad to create this dreamscape, may you enjoy being in it as we have enjoyed forming it! Accepted and confirmed players, post with your backstory, name, and class choice below! When we have gathered enough adventurers for a quest, then we will start one! TheBarrett's Character Profile: Name: Vandraren Class: The Nordmage Path: The Book of Northern Magic Profile: A wanderer of sorts, this slightly disillusioned and potent servant of Sicarion seeks adventure aside of the raging war between the Mainland and the West Continent.
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"I will write Peace on your wings, and you will fly all over the world."
Last edited by TheBarrett; 04-18-2010 at 06:40 PM.. |
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Name: Wyse
Class: The Sunstriker Path: Agile Combatant Profile: A very lazy and laid back gunslinger. However, when it is time to act, he will jump right into it, ready to protect the Sunlady and her beautiful Lorekeeper, Tiffany. Last edited by djwise; 04-19-2010 at 01:45 AM.. |
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Name:Srbo
Class: Battlemaster Path: The Great Rampage Profile: Saved by the Ice Princess her-self now trained by her Generals in the art of War. My blades and arrmor are stained with the blood of foolish souls who dare to rise against the great empire of Sicarion.
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Last edited by Srbski-kralj; 04-18-2010 at 06:10 PM.. |
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Name: Brent
Class: Resurrect Path: The Soul of Healing Profile: All-around normal guy, knows basic right and wrong. Wow I really helped you didn't I. |
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Fall's Character profile
Name: Wolf Class: The Battlemaster Path: Arms Lord Profile: Though a soldier of no flag, he has chosen to serve the great kingdom of Sunnimar and it's strong hearted queen Last edited by Fall; 04-18-2010 at 11:42 PM.. |
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